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Interview

PC Gamer Interview: Not Afraid of GTA6

Producer Soulframe Liang sat down with PC Gamer to address the delay and GTA6 competition.

Not Worried About Competition

> "I don't think about that at all. 100% of our attention is on polishing the game."

The Delay

99% about quality. The team cut secondary content to focus on story, characters, action, and combat.

On AI

Firm stance: no AI-generated content. All narrative, models, and animations are handcrafted by human artists.

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