Interview
PC Gamer Interview: Not Afraid of GTA6
Producer Soulframe Liang sat down with PC Gamer to address the delay and GTA6 competition.
Not Worried About Competition
> "I don't think about that at all. 100% of our attention is on polishing the game."
The Delay
99% about quality. The team cut secondary content to focus on story, characters, action, and combat.
On AI
Firm stance: no AI-generated content. All narrative, models, and animations are handcrafted by human artists.