Weapons
Currently revealed weapon types. Each has an independent skill tree and special abilities.
Fast attack speed, high combo count, ideal for posture damage. Special: "Shadow Step" teleports behind enemies.
High single-hit damage, wide range, ideal for guard-breaking. Long startup frames require prediction.
Mid-range control weapon for safe sustained damage. Special: "Pierce" penetrates multiple enemies.
Close-quarters weapon with excellent parry performance. Special: "Shattering Fist" crushes enemy guards.